BLUE MOON INSTRUCTIONS ....


CREDITS :

PROGRAMMING	:	NIELS J0RGENSEN
MUSIC		:	S0REN MADSEN
GRAPHIC		:	NIELS J0RGENSEN

(INTRO :

PROGRAMMING	:	NIELS J0RGENSEN
GRAPHIC		:	THOMAS HANSEN & NIELS J0RGENSEN)



	BLUE MOON is a 2 player dogfight-game. Both players are controlled
by joystick, you turn the spaceship by pulling your joy left or right,
accelerate forward by pulling forward and backwards by pulling backwards.
I suppose you can figure out yourself what the firebutton is good for.

	Beside theese very normal functions, BLUE MOON have a few other
features like :

1)	Gadgets (Power and Beam) - Theese give the players a chance of
	"repairing" their ships, and get new beams.. (The round one with
	the ZAP on it is extra beams, and the triangle with the "P" is
	extra power.)

	There's a special way of picking up theese gadgets :

	Beam :
	- When the gadget first appear, it is just the round plate
	- The first time it is touched by one of the 2 players, a yellow
	  ZAP appears on it.
	- Next time it is touched, it turns either RED or BLUE 
	  (depending the ship that hit it (Blue ship -> Blue zap,
	  Red ship -> Red zap )).
	- Now the zap is either RED or BLUE, if the same ship hits
	  it again, it picks up the gadget (F.ex. the RED ship hits RED ZAP)
	  If the other ships hits it, the gadget turns yellow again.

	The reason for this strange "PICK-UP-SEQUENCE", is that it adds a
	lot of fun to the game, fighting about theese gadgets.

2)	Asteroids - Small rocks moving from right to left at different
	speeds and positions, able of hitting both players.

3)	Gravity - Pulls both ships and asteroids down.

4)	Borders

	Most of theese features can be changed in the option menu
	(accessed by pressing fire on joy in port 2)

	Options are as follows :

(BLUE)	Player control	: (*NOT IMPLEMENTED*).
  -	Max speed	: Blue player max. speed.
  -	Max hits	: Blue player "hit-points".
(RED)	Max speed	: Red player max. speed.
  -	Max hits	: Red player "hit-points".
	Gadgets		: ON/OFF.
	Gadget delay	: Time between two gadgets.
	Beam gadget val.: Number of extra beams pr. beam gadget.
	Power gadget val: Number of hits to restore pr. power gadget.
	Asteroids	: ON/OFF.
	Asteroids delay	: Time between two asteroid.
	Rebounce	: Player to player collition ON/OFF.
	Gravity		: Speaks for itself.
	Sound		: Choose between Music and FX while playing.
	Borders		: Try it !
	PLAY GAME	: Pull joy left or right to play game.

	That's it from us !! Have fun - And spread this !!

	     DEXION
             POSTBOX 168
	DK - 5100 ODENSE C

	Remember : This is SHAREWARE !! Please support us !!
	(Ideas, complains, comments etc. are very welcome) !

						Niels Jrgensen
						(TOX of DEXION)
